#include <Density.h>
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| | Density (int nX, int nY, double saturate=-1., const color &low=color(0.99, 0.99, 0.99), const color &mid=color(0.99, 0.99, 0), const color &hi=color(0.99, 0., 0.)) |
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| void | Add (double x, double y, double weight=1., bool bNormalize=false) |
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| void | Draw (ns_whiteboard::whiteboard &board, const ns_whiteboard::xy_coords &where, double pointsPerPixel) |
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| Density::Density |
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int |
nX, |
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int |
nY, |
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double |
saturate = -1., |
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const color & |
low = color(0.99, 0.99, 0.99), |
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const color & |
mid = color(0.99, 0.99, 0), |
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const color & |
hi = color(0.99, 0., 0.) |
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) |
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inline |
| void Density::Add |
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double |
x, |
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double |
y, |
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double |
weight = 1., |
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bool |
bNormalize = false |
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) |
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inline |
| double Density::m_saturate |
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private |
The documentation for this class was generated from the following file: